Thinking more about the class thing, I came up with this:

So we have 6 stats arranged in a circle, and the four main classes are derived from pairing them. Each class focuses on two stats, even though everyone has all 6. The main class trait could even be a derived stat (“dancing”) that is used to power all the core abilities of that class.
Then, that brings up the possibility of having 3 other emergent classes (not core classes) focused on the stat pairings that come in-between the core classes (sorta like what I did in When The Forms Exhaust Their Variety). It would be cool if these could be classes that were not necessarily evil but more anti-civilization, being disruptive to the new order that’s being cobbled together in the cosmos. So you could have emergent classes like Bandit, or Star Destroyer, or what have you.
In any case, the hexagons above are not really intended to represent what the actual stats and classes would look like (they’re not that well thought out yet), but just an example of this concept.
1) Nice coincidence that it looks like a star itself.
2) This reminds me somewhat of the skill “helix” in Greg Porter’s Ebon: http://www.btrc.net/pub/ebonv101.pdf
3) The blank spaces could also be where the prestige classes “live”.
By: Justin D. Jacobson on November 3, 2007
at 12:22 am